What is Trax Editor?
The Trax Editor is a nonlinear animation tool. You can also
manipulate geometry cache clips in Trax. Access your source clips from the
Visor, Outliner, or the Library menu in Trax. Play back animation now; your
character should stay still. Drag the animation clip from Visor onto the
character track in Trax again and put the two clips side by side. If you play
back animation now, your character should repeat the same motion twice. There
is most likely a noticeable jump between the two clips. Drag the second clip
towards the first one so that the two clips overlap. A new track should show up
below the first one. When a clip is active, manipulating and keying the objects
whose curves are in that clip from the scene view automatically places all
those keys in the active clip. Also, all of an active clip’s keys appear in the
Time Slider.
What is Camera
Sequencer?
Shots in the Camera Sequencer represent the time(s) at which
a particular camera is active. They are the tool that lets you manipulate and
change the timing of each shot or The Camera Sequencer is a tool that lets you
create, re-arrange, and manipulate camera shots of your scene. Each shot
defines which camera is active at any particular time, and for how long. You
can import audio files for an entire sequence, Import individual audio files to
associate with a specific camera shot in Camera Sequencer.
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