Thursday, 16 January 2014

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Trax Editor

What is Trax Editor?

The Trax Editor is a nonlinear animation tool. You can also manipulate geometry cache clips in Trax. Access your source clips from the Visor, Outliner, or the Library menu in Trax. Play back animation now; your character should stay still. Drag the animation clip from Visor onto the character track in Trax again and put the two clips side by side. If you play back animation now, your character should repeat the same motion twice. There is most likely a noticeable jump between the two clips. Drag the second clip towards the first one so that the two clips overlap. A new track should show up below the first one. When a clip is active, manipulating and keying the objects whose curves are in that clip from the scene view automatically places all those keys in the active clip. Also, all of an active clip’s keys appear in the Time Slider.

What is Camera Sequencer?

Shots in the Camera Sequencer represent the time(s) at which a particular camera is active. They are the tool that lets you manipulate and change the timing of each shot or The Camera Sequencer is a tool that lets you create, re-arrange, and manipulate camera shots of your scene. Each shot defines which camera is active at any particular time, and for how long. You can import audio files for an entire sequence, Import individual audio files to associate with a specific camera shot in Camera Sequencer.

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